We are happy to see BuildStream 2.0 is finally here - with improved performance, remote execution support, and a host of new features.
BuildStream is a powerful software integration tool that allows developers to automate the integration of software components including operating systems, and to streamline the software development and production process. Some key capabilities of BuildStream include:
- Defining software stacks in a declarative format: BuildStream allows users to define the steps required to build and integrate software components, including fetching source code and building dependencies.
- Integrating with version control systems: BuildStream can be configured to fetch source code from popular source code management solutions such as GitLab, GitHub, BitBucket as well as a range of non-git technologies
- Supporting a wide range of build technologies: BuildStream supports a wide range of technologies, including key programming languages like C, C++, Python, Rust and Java, as well as many build tools including Make, CMake, Meson, distutils, pip and others
- Ability to create outputs in a range of formats: e.g. debian packages, flatpak runtimes, sysroots, system images, for multiple platforms and chipsets.
- Flexible architecture: BuildStream is designed to be flexible and extensible, allowing users to customize their build and integration processes to meet their specific needs and tooling.
- Enabling fast and reliable software delivery: By extensibly use of sandboxing techniques and by its capability to distribute the build, BuildStream helps teams deliver high-quality software faster.
Buildstream 2.0.0
BuildStream 2.0.0 is a major update, offering a range of new features and improvements. Some key updates include:
- Remote Execution: BuildStream now supports building remotely using the Remote Execution API, which is a standard protocol used by various tools and services such as Bazel, BuildGrid and Buildbarn.
- Load time performance: The loading code paths have been overhauled to improve performance and responsiveness on the command line, particularly for large projects.
- Artifact and Source caching: BuildStream now uses the Content Addressable Storage (CAS) and Remote Asset services as part of the Remote Execution API to store artifacts and sources in remote caches, and also now caches source code in CAS servers.
- BuildBox Sandboxing: BuildStream now uses the BuildBox abstraction for its sandboxing implementation, with a fuse filesystem to expose files in CAS directly to the containerized build environment on Linux platforms.
- Cache Key Stability: BuildStream 2 promises to never change artifact cache keys in future releases, helping to reduce unnecessary rebuilds and allowing for validation of artifacts when upgrading.
- Caching failed builds: It is now possible to preserve and share the state of a failed build artifact for local debugging.
- YAML Format Enhancements: A variety of enhancements have been made to the YAML format, including variable expansion, automatic variables, and the ability to override element definitions in subprojects.
- Improved error messages: BuildStream 2 features improved error messages to help users more easily understand and fix issues.
- The licence has changed to Apache v2, and BuildStream is now an Apache Software Foundation project
Links
Other Content
- A new way to develop on Linux - Part II
- GUADEC 2024
- Developing a cryptographically secure bootloader for RISC-V in Rust
- Philip Martin, Meet the Team
- Improving systemd’s integration testing infrastructure (part 1)
- A new way to develop on Linux
- RISC-V Summit Europe 2024
- Safety Frontier: A Retrospective on ELISA
- Codethink sponsors Outreachy
- The Linux kernel is a CNA - so what?
- GNOME OS + systemd-sysupdate
- Codethink has achieved ISO 9001:2015 accreditation
- Outreachy internship: Improving end-to-end testing for GNOME
- Lessons learnt from building a distributed system in Rust
- FOSDEM 2024
- Introducing Web UI QAnvas and new features of Quality Assurance Daemon
- Outreachy: Supporting the open source community through mentorship programmes
- Using Git LFS and fast-import together
- Testing in a Box: Streamlining Embedded Systems Testing
- SDV Europe: What Codethink has planned
- How do Hardware Security Modules impact the automotive sector? The final blog in a three part discussion
- How do Hardware Security Modules impact the automotive sector? Part two of a three part discussion
- How do Hardware Security Modules impact the automotive sector? Part one of a three part discussion
- Automated Kernel Testing on RISC-V Hardware
- Automated end-to-end testing for Android Automotive on Hardware
- GUADEC 2023
- Embedded Open Source Summit 2023
- RISC-V: Exploring a Bug in Stack Unwinding
- Adding RISC-V Vector Cryptography Extension support to QEMU
- Introducing Our New Open-Source Tool: Quality Assurance Daemon
- Long Term Maintainability
- FOSDEM 2023
- Think before you Pip
- A Valuable & Comprehensive Firmware Code Review by Codethink
- GNOME OS & Atomic Upgrades on the PinePhone
- Flathub-Codethink Collaboration
- Codethink proudly sponsors GUADEC 2022
- Tracking Down an Obscure Reproducibility Bug in glibc
- Web app test automation with `cdt`
- FOSDEM Testing and Automation talk
- Protecting your project from dependency access problems
- Porting GNOME OS to Microchip's PolarFire Icicle Kit
- YAML Schemas: Validating Data without Writing Code
- Deterministic Construction Service
- Codethink becomes a Microchip Design Partner
- Hamsa: Using an NVIDIA Jetson Development Kit to create a fully open-source Robot Nano Hand
- Using STPA with software-intensive systems
- Codethink achieves ISO 26262 ASIL D Tool Certification
- RISC-V: running GNOME OS on SiFive hardware for the first time
- Automated Linux kernel testing
- Native compilation on Arm servers is so much faster now
- Full archive